Builtins for WSE-3
Contents
Builtins for WSE-3¶
This section documents CSL builtins that are only supported for WSE-3.
@get_ut_id¶
Create a value of type ut_id
from the provided integer identifier.
Syntax¶
@get_ut_id(id);
Where:
id
is a comptime-known expression of any unsigned integer type, or a runtime expression of typeu16
.
Semantics¶
If id
is comptime-known, the builtin will only accept integers
in the target architecture’s valid range for microthread IDs.
If id
is not comptime-known, its type must be u16
.
In this case no runtime checks are performed to ensure that id
is
within the range of valid microthread IDs.
@queue_flush¶
Activates the teardown task ID (see teardown) once the given queue becomes empty.
Syntax¶
@queue_flush(queue_id);
Where:
queue_id
is an expression of typeinput_queue
oroutput_queue
.
Example¶
const out_q = @get_output_queue(2);
const fabout = @get_dsd(fabout_dsd, .{..., .output_queue = out_q});
task foo() void {
@mov16(fabout, ..., .{.async = true});
// Will activate the teardown task once 'out_q' is empty.
// Note that 'out_q' may not be empty when the microthread
// above is done.
@queue_flush(out_q);
}
Semantics¶
The builtin can only be evaluated at runtime, and therefore it cannot appear during comptime evaluation or during the evaluation of a top-level comptime or layout block.
The builtin’s return type is void
.
Calling the builtin will cause the teardown task to be activated once the
input (or output) queue associated with queue_id
becomes empty or is
already empty.
It is guaranteed that if the teardown task is activated because of a call
to @queue_flush
then the respective queue will be empty.
From within the teardown task the queue_flush
library
(see queue_flush)
can be used to check whether the teardown task was activated due to
a call to queue_flush
for a given queue or not.
@set_control_task_table¶
Create a separate control task table.
Syntax¶
@set_control_task_table();
@set_control_task_table(config);
Where:
config
is a comptime-known (anonymous) struct with the following optional fields:instructions
stride
Example¶
task foo() void {}
task bar() void {}
comptime {
@bind_control_task(foo, @get_control_task_id(10));
@bind_local_task(bar, @get_local_task_id(10));
// Even though 'foo' and 'bar' have the same IDs they do not
// clash because this call to @set_control_task_table will
// decouple control tasks from data and local tasks. Control
// tasks now have their own separate task table.
@set_control_task_table(.{.instructions = 8, .stride = 4});
}
Semantics¶
The @set_control_task_table
builtin will decouple control tasks
from data and local tasks by creating a separate task table that is
dedicated to control tasks.
The builtin can only be called at most once during the evaluation of a top-level comptime block.
It can have an optional argument that must be a comptime-known struct
with two optional fields: instructions
and stride
.
If @set_control_task_table
is called without an argument then the
default values for instructions
and stride
will be used (see
below).
The instructions
field can be used to specify the number of instructions
for each entry point in the new control task table. The number of instructions
must be a comptime-known integer value within the valid set of options which are
2
, 4
and 8
. The default value is 4
.
The stride
field requires a comptime-known integer value that represents the
stride - in number of entry points - per input queue’s local control table index
(see @initialize_queue). Its value should be in the
range [1, 7]
and the default value is 1
.
@set_empty_queue_handler¶
Set a function to be the empty queue handler for a given queue.
Syntax¶
@set_empty_queue_handler(func, queue_id);
Where:
func
is the name of a function with no input parameters andvoid
return type.queue_id
is a comptime-known expression of typeinput_queue
oroutput_queue
.
Example¶
const tile_config = @import_module("<tile_config>");
fn foo() void {
// Reconfiguration of empty queue takes place here.
...
// At the end, ensure that the queue flush status register is reset
// to prevent re-entrancy.
tile_config.queue_flush.exit();
}
const in_q = @get_input_queue(4);
comptime {
// Specifies function 'foo' to be executed when 'in_q' is flushed
// (i.e., becomes empty) after calling '@queue_flush(in_q)'.
@set_empty_queue_handler(foo, in_q);
}
Semantics¶
The @set_empty_queue_handler
builtin must appear in a top-level
comptime
block. When @queue_flush
(see @queue_flush) has been called for a qiven
queue (input or output) and the teardown task is activated due to that
queue becoming empty, then the function associated with that queue,
through a call to @set_empty_queue_handler
, will be executed.
The user is responsible for resetting the status of the queue flush status
register through the queue_flush
submodule of the <tile_config>
library (see queue_flush).
Calling @set_empty_queue_handler
for the same queue more than once
is not allowed and will result in an error.
If there is at least 1 call to @set_empty_queue_handler
in the program
then no task is allowed to be bound to the teardown task ID and vice-versa.
The teardown task ID is the value returned by the CSL standard library through
the teardown API (see teardown).